Necromancy

History
Considered one of the most taboo crafts of all, necromancy dates back further past the ancient times. This craft has gone hand in hand with the development of humanity, and doesn't seem to be going out for the next few millennia. Simply put, the demand for necromancy will never cease--so long as death remains, necromancy will too. From the dawn of time, the primal human need to restore happiness has driven man, and witch alike, to impressive lengths. Where there is grief, there is desperation. Necromancy was born from that grief fueled desperation. Despite being such a taboo craft, necromancy is not currently banned in any country or province, nor is it regulated. Surprisingly, there are no laws or regulations in place to restrict the necromancy--this craft is so frowned upon among communities that the need for restrictions simply isn't there. Magic users are encouraged to learn more than just necromancy, though, due to the low popularity and stigma. Because there are no legal regulations in place, necromancy is allowed to be practiced without legal ramifications; as mentioned previously, it is so taboo that the percentage of users actively practicing this craft is barely in the thousands. Hadrian Kempe is one of the few witches in Marilon dabbling in basic death Magic, though he does not study reanimation.

Use
Necromancy is often used to bring back a user's closest family. Spouses, siblings, lovers, friends--necromancy is popular among devastated witch communities, because of its ability to bring back and reanimate the dead. Of course, this practice is highly looked down upon, due to the nature of life and death. Death is final. Necromancy is a craft best kept quiet in order to protect the user, and possibly their living relatives.

Many witches do not use catalysts for necromancy, though it is capable of being cast through them. Often times, the process of reanimating a corpse involves the moon phases, items from the deceased, and a clear, apparent intention of bringing them back. Reanimation of the physical body differs greatly from summoning spirits/ Summoning is usually less demanding on the user due in part to the fact that summoning corporeal forms takes less Magical energy than reanimating an entire corpse. Necromancy encompasses a wide range of death oriented Magic, though summoning spirits is less frowned upon compared to its relative crafts. Spirit summoning, while still a death oriented Magic, may be considered a different type of craft in itself.

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